Linux ip-172-26-2-223 5.4.0-1018-aws #18-Ubuntu SMP Wed Jun 24 01:15:00 UTC 2020 x86_64
Apache
: 172.26.2.223 | : 3.143.17.164
Cant Read [ /etc/named.conf ]
8.1.13
www
www.github.com/MadExploits
Terminal
AUTO ROOT
Adminer
Backdoor Destroyer
Linux Exploit
Lock Shell
Lock File
Create User
CREATE RDP
PHP Mailer
BACKCONNECT
UNLOCK SHELL
HASH IDENTIFIER
CPANEL RESET
CREATE WP USER
BLACK DEFEND!
README
+ Create Folder
+ Create File
/
www /
server /
nodejs /
v20.11.1 /
include /
node /
cppgc /
[ HOME SHELL ]
Name
Size
Permission
Action
internal
[ DIR ]
drwxr-xr-x
allocation.h
11.61
KB
-rw-r--r--
common.h
643
B
-rw-r--r--
cross-thread-persistent.h
14.81
KB
-rw-r--r--
custom-space.h
2.4
KB
-rw-r--r--
default-platform.h
2.18
KB
-rw-r--r--
ephemeron-pair.h
804
B
-rw-r--r--
explicit-management.h
3.29
KB
-rw-r--r--
garbage-collected.h
3.11
KB
-rw-r--r--
heap-consistency.h
11.74
KB
-rw-r--r--
heap-handle.h
1.26
KB
-rw-r--r--
heap-state.h
2.57
KB
-rw-r--r--
heap-statistics.h
3.89
KB
-rw-r--r--
heap.h
5.7
KB
-rw-r--r--
liveness-broker.h
2.34
KB
-rw-r--r--
macros.h
1.31
KB
-rw-r--r--
member.h
22.75
KB
-rw-r--r--
name-provider.h
1.99
KB
-rw-r--r--
object-size-trait.h
1.6
KB
-rw-r--r--
persistent.h
13.5
KB
-rw-r--r--
platform.h
5.56
KB
-rw-r--r--
prefinalizer.h
2.88
KB
-rw-r--r--
process-heap-statistics.h
1009
B
-rw-r--r--
sentinel-pointer.h
935
B
-rw-r--r--
source-location.h
2.57
KB
-rw-r--r--
testing.h
2.96
KB
-rw-r--r--
trace-trait.h
3.14
KB
-rw-r--r--
type-traits.h
7.78
KB
-rw-r--r--
visitor.h
14.84
KB
-rw-r--r--
Delete
Unzip
Zip
${this.title}
Close
Code Editor : persistent.h
// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_CPPGC_PERSISTENT_H_ #define INCLUDE_CPPGC_PERSISTENT_H_ #include <type_traits> #include "cppgc/internal/persistent-node.h" #include "cppgc/internal/pointer-policies.h" #include "cppgc/sentinel-pointer.h" #include "cppgc/source-location.h" #include "cppgc/type-traits.h" #include "cppgc/visitor.h" #include "v8config.h" // NOLINT(build/include_directory) namespace cppgc { namespace internal { // PersistentBase always refers to the object as const object and defers to // BasicPersistent on casting to the right type as needed. class PersistentBase { protected: PersistentBase() = default; explicit PersistentBase(const void* raw) : raw_(raw) {} const void* GetValue() const { return raw_; } void SetValue(const void* value) { raw_ = value; } PersistentNode* GetNode() const { return node_; } void SetNode(PersistentNode* node) { node_ = node; } // Performs a shallow clear which assumes that internal persistent nodes are // destroyed elsewhere. void ClearFromGC() const { raw_ = nullptr; node_ = nullptr; } protected: mutable const void* raw_ = nullptr; mutable PersistentNode* node_ = nullptr; friend class PersistentRegionBase; }; // The basic class from which all Persistent classes are generated. template <typename T, typename WeaknessPolicy, typename LocationPolicy, typename CheckingPolicy> class BasicPersistent final : public PersistentBase, public LocationPolicy, private WeaknessPolicy, private CheckingPolicy { public: using typename WeaknessPolicy::IsStrongPersistent; using PointeeType = T; // Null-state/sentinel constructors. BasicPersistent( // NOLINT const SourceLocation& loc = SourceLocation::Current()) : LocationPolicy(loc) {} BasicPersistent(std::nullptr_t, // NOLINT const SourceLocation& loc = SourceLocation::Current()) : LocationPolicy(loc) {} BasicPersistent( // NOLINT SentinelPointer s, const SourceLocation& loc = SourceLocation::Current()) : PersistentBase(s), LocationPolicy(loc) {} // Raw value constructors. BasicPersistent(T* raw, // NOLINT const SourceLocation& loc = SourceLocation::Current()) : PersistentBase(raw), LocationPolicy(loc) { if (!IsValid()) return; SetNode(WeaknessPolicy::GetPersistentRegion(GetValue()) .AllocateNode(this, &TraceAsRoot)); this->CheckPointer(Get()); } BasicPersistent(T& raw, // NOLINT const SourceLocation& loc = SourceLocation::Current()) : BasicPersistent(&raw, loc) {} // Copy ctor. BasicPersistent(const BasicPersistent& other, const SourceLocation& loc = SourceLocation::Current()) : BasicPersistent(other.Get(), loc) {} // Heterogeneous ctor. template <typename U, typename OtherWeaknessPolicy, typename OtherLocationPolicy, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicPersistent( const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>& other, const SourceLocation& loc = SourceLocation::Current()) : BasicPersistent(other.Get(), loc) {} // Move ctor. The heterogeneous move ctor is not supported since e.g. // persistent can't reuse persistent node from weak persistent. BasicPersistent( BasicPersistent&& other, const SourceLocation& loc = SourceLocation::Current()) noexcept : PersistentBase(std::move(other)), LocationPolicy(std::move(other)) { if (!IsValid()) return; GetNode()->UpdateOwner(this); other.SetValue(nullptr); other.SetNode(nullptr); this->CheckPointer(Get()); } // Constructor from member. template <typename U, typename MemberBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicPersistent(const internal::BasicMember< U, MemberBarrierPolicy, MemberWeaknessTag, MemberCheckingPolicy, MemberStorageType>& member, const SourceLocation& loc = SourceLocation::Current()) : BasicPersistent(member.Get(), loc) {} ~BasicPersistent() { Clear(); } // Copy assignment. BasicPersistent& operator=(const BasicPersistent& other) { return operator=(other.Get()); } template <typename U, typename OtherWeaknessPolicy, typename OtherLocationPolicy, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicPersistent& operator=( const BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>& other) { return operator=(other.Get()); } // Move assignment. BasicPersistent& operator=(BasicPersistent&& other) noexcept { if (this == &other) return *this; Clear(); PersistentBase::operator=(std::move(other)); LocationPolicy::operator=(std::move(other)); if (!IsValid()) return *this; GetNode()->UpdateOwner(this); other.SetValue(nullptr); other.SetNode(nullptr); this->CheckPointer(Get()); return *this; } // Assignment from member. template <typename U, typename MemberBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicPersistent& operator=( const internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag, MemberCheckingPolicy, MemberStorageType>& member) { return operator=(member.Get()); } BasicPersistent& operator=(T* other) { Assign(other); return *this; } BasicPersistent& operator=(std::nullptr_t) { Clear(); return *this; } BasicPersistent& operator=(SentinelPointer s) { Assign(s); return *this; } explicit operator bool() const { return Get(); } operator T*() const { return Get(); } T* operator->() const { return Get(); } T& operator*() const { return *Get(); } // CFI cast exemption to allow passing SentinelPointer through T* and support // heterogeneous assignments between different Member and Persistent handles // based on their actual types. V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* Get() const { // The const_cast below removes the constness from PersistentBase storage. // The following static_cast re-adds any constness if specified through the // user-visible template parameter T. return static_cast<T*>(const_cast<void*>(GetValue())); } void Clear() { // Simplified version of `Assign()` to allow calling without a complete type // `T`. if (IsValid()) { WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode()); SetNode(nullptr); } SetValue(nullptr); } T* Release() { T* result = Get(); Clear(); return result; } template <typename U, typename OtherWeaknessPolicy = WeaknessPolicy, typename OtherLocationPolicy = LocationPolicy, typename OtherCheckingPolicy = CheckingPolicy> BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy> To() const { return BasicPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>(static_cast<U*>(Get())); } private: static void TraceAsRoot(RootVisitor& root_visitor, const void* ptr) { root_visitor.Trace(*static_cast<const BasicPersistent*>(ptr)); } bool IsValid() const { // Ideally, handling kSentinelPointer would be done by the embedder. On the // other hand, having Persistent aware of it is beneficial since no node // gets wasted. return GetValue() != nullptr && GetValue() != kSentinelPointer; } void Assign(T* ptr) { if (IsValid()) { if (ptr && ptr != kSentinelPointer) { // Simply assign the pointer reusing the existing node. SetValue(ptr); this->CheckPointer(ptr); return; } WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode()); SetNode(nullptr); } SetValue(ptr); if (!IsValid()) return; SetNode(WeaknessPolicy::GetPersistentRegion(GetValue()) .AllocateNode(this, &TraceAsRoot)); this->CheckPointer(Get()); } void ClearFromGC() const { if (IsValid()) { WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode()); PersistentBase::ClearFromGC(); } } // Set Get() for details. V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* GetFromGC() const { return static_cast<T*>(const_cast<void*>(GetValue())); } friend class internal::RootVisitor; }; template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1, typename CheckingPolicy1, typename T2, typename WeaknessPolicy2, typename LocationPolicy2, typename CheckingPolicy2> bool operator==(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1, CheckingPolicy1>& p1, const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2, CheckingPolicy2>& p2) { return p1.Get() == p2.Get(); } template <typename T1, typename WeaknessPolicy1, typename LocationPolicy1, typename CheckingPolicy1, typename T2, typename WeaknessPolicy2, typename LocationPolicy2, typename CheckingPolicy2> bool operator!=(const BasicPersistent<T1, WeaknessPolicy1, LocationPolicy1, CheckingPolicy1>& p1, const BasicPersistent<T2, WeaknessPolicy2, LocationPolicy2, CheckingPolicy2>& p2) { return !(p1 == p2); } template <typename T1, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy, typename T2, typename MemberWriteBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType> bool operator==( const BasicPersistent<T1, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& p, const BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy, MemberCheckingPolicy, MemberStorageType>& m) { return p.Get() == m.Get(); } template <typename T1, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy, typename T2, typename MemberWriteBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType> bool operator!=( const BasicPersistent<T1, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& p, const BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy, MemberCheckingPolicy, MemberStorageType>& m) { return !(p == m); } template <typename T1, typename MemberWriteBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename T2, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy> bool operator==( const BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy, MemberCheckingPolicy, MemberStorageType>& m, const BasicPersistent<T1, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& p) { return m.Get() == p.Get(); } template <typename T1, typename MemberWriteBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename T2, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy> bool operator!=( const BasicMember<T2, MemberWeaknessTag, MemberWriteBarrierPolicy, MemberCheckingPolicy, MemberStorageType>& m, const BasicPersistent<T1, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& p) { return !(m == p); } template <typename T, typename LocationPolicy, typename CheckingPolicy> struct IsWeak<BasicPersistent<T, internal::WeakPersistentPolicy, LocationPolicy, CheckingPolicy>> : std::true_type {}; } // namespace internal /** * Persistent is a way to create a strong pointer from an off-heap object to * another on-heap object. As long as the Persistent handle is alive the GC will * keep the object pointed to alive. The Persistent handle is always a GC root * from the point of view of the GC. Persistent must be constructed and * destructed in the same thread. */ template <typename T> using Persistent = internal::BasicPersistent<T, internal::StrongPersistentPolicy>; /** * WeakPersistent is a way to create a weak pointer from an off-heap object to * an on-heap object. The pointer is automatically cleared when the pointee gets * collected. WeakPersistent must be constructed and destructed in the same * thread. */ template <typename T> using WeakPersistent = internal::BasicPersistent<T, internal::WeakPersistentPolicy>; } // namespace cppgc #endif // INCLUDE_CPPGC_PERSISTENT_H_
Close